Metamagic feats allow spellcasters to grant their spells new powers and effects.Critical feats modify the effects of critical hits.Maneuver feats grant Combat Maneuver Abilities that the player can choose to use actively in fights.Combat feats can be selected as fighters’ bonus feats, but other characters can select them as well.General feats have no special rules beyond those that apply to all feats.But the feat will only have its effect as long as the respective ability score is still increased. a character with 8 DEX can learn Dodge (requires 13 DEX) if during his level-up he has a Belt of Incredible Dexterity +6 equipped on him. ![]() How often a character is allowed to choose a new Feat depends on his Class.Ībility score prerequisites for a feat can be met by using equipment. ![]() Feats often have a number of prerequisites that must be met in order to select them during level ups. Feats are special abilities of each character, further setting them apart from comparable builds.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |